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Wesnoth Units database

High Seer

(image)

A High Seer alone can be a daunting foe. A high seer with an army is a frightening thought.

Advances from: Seer
Advances to:
Cost: 70
HP: 70
Movement: 6
XP: 100
Level: 4
Alignment: lawful
IDTamer High Seer
Abilities: life aura, allied protection, leadership
(image)None
arcane
20 - 2
melee
skillful
drains
(image)None
impact
12 - 3
melee
skillful
(image)None
arcane
5 - 5
ranged
slows
inevitable
Resistances:
blade10%
pierce10%
impact-30%
fire20%
cold0%
arcane20%
TerrainMovement CostDefense
Castle170%
Cave240%
Coastal Reef-0%
Deep Water9930%
Flat160%
Forest170%
Frozen230%
Hills160%
Impassable9920%
Mountains260%
Mushroom Grove270%
Sand240%
Shallow Water340%
Swamp260%
Unwalkable9920%
Village170%